I obviously haven't played every videogame that came out in 2010. I mean, who does that? But I definitely played more of the videogames that were released this year than I watched new movies or listened to new music, so this really had to be the unimaginative end-of-year, can't-believe-I've-only-posted-once-in-December blog content de jour. Or err, "blog content cette année" I guess.
I'll get on with it, shall I?
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Thursday, 30 December 2010
Tuesday, 14 December 2010
Pretty Graphics
If it's true that the cutscenes of the current generation of videogames give a pretty good idea of what the in-game graphics of the next will look like, then it seems we'll be hitting proper photorealism a little earlier than you might have thought:
Slightly astonishing, no? And if you're sceptical about the theory, here's the once jaw-dropping intro to Resident Evil: Code Veronica (released on Dreamcast and PS2), which could now easily be mistaken for an average-looking 360 or PS3 game.
Slightly astonishing, no? And if you're sceptical about the theory, here's the once jaw-dropping intro to Resident Evil: Code Veronica (released on Dreamcast and PS2), which could now easily be mistaken for an average-looking 360 or PS3 game.
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