This game remains great
"Free" is the future. It's happening in the East already, and reflects broader trends in terms of what "consumers" are willing to spend their money on when it comes to entertainment. For better or worse, piracy is rife, and a significant minority don't see much wrong with picking up games they want to play without paying for them. The best, or indeed, only way for publishers to combat this is to create a more effective business model. Free at the point of entry, with incentives to start spending money once you know you like the game, should make sense for everyone involved. It demands greater quality control from publishers, and moves the incredibly fickle games industry closer to the "long tail" business model that could make videogame culture less disposable and more sustainable.Says I. At 1am. After a few beers.
More later.